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Najnowsze wiadomości na temat aktualizacji Saints Row

What’s coming in the November Update
It’s been a few weeks since we talked about our intentions for this year’s Saints Row content and beyond, so today we’d like to give a little more detail about what you can expect from the November Update which has been completed, tested, submitted and arrives later this month.
We would also like to take this opportunity to thank you for your patience while we got this update ready for release, it includes over 200 fixes and quality of life updates, so it’s a beast!
Here’s a preview of what to expect when the update drops later in November:
Co-op
Co-op has been a huge priority for us. Significant effort has gone into ensuring that this is working as intended – including connectivity, mini map issues and proper credit of player rewards. Fun with a friend in Santo Ileso should be a much smoother experience going forward!
Challenges & Collectibles
Another hot issue in the community has been challenges and collectibles – these should now track properly, and will be awarded to you retroactively if you have already completed the requirement, so make sure you update your game to get that all important 100%!
Quality of Life & New Features
Of course, we have been looking at your feedback and implementing our first set of Quality of Life changes and new features in Saints Row including:
- Combat encounters that are better balanced, more fun and more rewarding in terms of progression
- More Saints roaming completed districts, as well as introducing new district tiers
- Loads of new ways to manage your incredible fleet of vehicles, including more slots to use and 7 new garage locations
- You should see more pedestrians and police, collectibles should be easier to find, and you’ll be able to escape notoriety levels more easily
- A voice pitch slider! One of the most requested features, you’ll be able customize your Boss’ personality even further
- Haptic Feedback for PS5 DualSense controllers is being added back in for weapons
- Plus tons more improvements based on your feedback…
We will of course release full change notes alongside the update, get comfortable, because it’s a big one!
Stay tuned to our community channels for the latest news on all our updates and improvements so you don’t miss a thing.


NAD CZYM PRACUJEMY:


Hotfix #2 has now been deployed for Epic Games & PlayStation, Xbox and Stadia are in the approval process with the platforms and we will update you when they are available.
Version Numbers:
Epic Games: 1.1.6.4392638
PlayStation:
PS4 : 1.1.5.4392741
PS5: 1.1.5.4392638
Xbox:
Xbox One: 1.1.5.4392638
Xbox Series X|S: 1.1.5.4392638
Stadia:
We will update this section when the Hotfix is available for Stadia
Download Size: Approx 4GB
Fixes and changes:
Co-op Fixes
Fixed an issue where the host could crash in the Casino instance of the Mayhem Criminal Venture.
Fixed a case where the APC sometimes failed to advance during the objective “Protect the APC” in the mission “First F@cking Day”.
Fixed an issue where the client may become unresponsive when progressing through the Mercado instance of the Jim Rob’s Criminal Venture.
Fixed an unresponsive state that could occur when dismissing a second game invitation attempt.
Fixed an instance where the client could lose functionality when performing a flaming punch while the mission is being restarted in the Dojo Criminal Venture.
Fixed a case where enemy NPCs could sometimes fall through the map preventing the threat from being completed in the Monte Vista district. Sneaky move on their part but it is no more!
Mission Progression
Fixed the dialogue not triggering that prevented progression during the objective “Talk to Kev” in the mission Fast and the Foodiest. Not being ignored by Kev – life goals.
Fixed an instance where the Nahualli could become trapped behind the wall of the HQ after the mission Corporate Retreat.
Fixed a case where the player could not progress during the objective “Let Grandma Handle This” in the Wanted mission Millennial.
Crashes
Fixed a crash that could occur during the objective “Defend the Castle from Phoenix” in the mission “Unto the Breach”.
Fixed a crash that could happen while opening the full screen map after an extended gameplay session.
Fixed a crash when driving to the start point in the mission Unto the Breach.
Fixed cases of infinite loading screens that could occur within missions, side hustles, and criminal venture activities.
Other
Fixed an issue with the police spawning outside the mission area in Drawing Heat. The heat will indeed be drawn now.
Adjusted the spawn point where enemies appear on the overpass instead of where you are during the objective “Take Out the Cops” in the mission “Drawing Heat”.
Fixed a partial loss of functionality when pressing the Back button multiple times in the style customization menu.
Fixed instances of unresponsive controls that could occur with player navigation and melee.
Fixed instances of NPCs not spawning correctly during some missions.
Addressed performance issues that could occur after hours of extended gameplay.
Fixed an issue where some of the Marshall attackers were unable to exit vehicles during the mission “Take Me to Church”.
Adjusted the APC health total in “First F@cking Day” to be more forgiving.
Fixed NPC vehicles incorrectly despawning during the objective “Defend Hank & Claude” in the mission “Donut Run”.
Fixed partial loss of functionality with community sharing when applying a boss and backing out of the apply menu at the same time.
Fixed partial loss of functionality when jumping at or trying to climb unclimbable walls.
Fixed the Playlist App not working when unlocked in the first session of gameplay.
Fixed camera behaviour when attempting to vehicle surf during the objective “Go to Silver Gulch” in the mission “High Noon”.
Lessened the frequency of the player getting staggered by doors when exiting vehicles. Your vehicle is now a friend rather than foe.
Fixed a rare case where reloading animations prevented the player from using equipped weapons.
For a guide to co-op – visit this page!
We have more updates and fixes planned and we will have more news to share on that in the next few weeks. In the meantime, if you spot anything please report it through the channels on the support page.


2. Hotfix #1
W tym tygodniu: Hotfix #1 zostanie przesłany i wdrożony na wielu platformach w najbliższych dniach i rozwiąże problemy z kamerą, błędy animacji, problemy z uruchamianiem na PC i awarie. Musi on zostać zatwierdzony dla każdej platformy, więc może się opóźnić, ale otrzymają go wszyscy!


1. Czwartek, 25 sierpnia: Aktualizacja dla wszystkich wersji na PC na Epicu. Zobacz informacje poniżej.
Świat: 1.1.2.4376604
Japonia: 1.1.2J.4376604
Poprawki:
- Naprawiono awarię związaną z używaniem wyrzutni granatów Idol's Star.
- Zmodyfikowano program uruchamiający grę, aby działał bardziej rozsądnie z wymaganym czasem reakcji uprawnień i dodano rozszerzoną funkcjonalność dziennika. Obserwujemy ten problem i staramy się przygotować dalsze poprawki, aby całkowicie go wyeliminować.
- Usunięto problem z lokalizacją, który powodował, że program uruchamiający grę wyświetlał uszkodzone symbole w niektórych językach.


NAJNOWSZE POPRAWKI I UWAGA
Będziemy w dalszym ciągu aktualizować tę stronę w miarę postępów z najnowszymi łatkami i poprawkami!
W międzyczasie – jeśli zauważysz problem w swojej grze, bardzo ważne jest, aby zgłosić go za pomocą https://bit.ly/SaintsRowSupport, abyśmy mogli śledzic, testować i badać błędy. Do zobaczenia w Santo Ileso, trzymajcie się dziwnie!
-Zespół developerów Saints Row

