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Graphics tweak through display.ini
2 years ago  ::  Nov 16, 2011 - 5:48AM #1
Enixmage
Posts: 2
I posted this awhile back in the gamefaqs forum, but I have not gotten any replies so I figure I should also post it here if anyone is interested in the information or has some to share. 

in your steamapps/common/Saints row the 3rd folder there is a display.ini file located in there. I had the graphics set to ultra but I have had "issues" with the last few pc games I have purchased Rage, Dead island ect.. needing .ini tweaks. Basically anything that has come out on a console, so I went digging in there. 

Seems most every thing in there is on high/ultra already, (props to the devs) there is one line however that isn't (least wasn't for me).

# Lighting detail can be 1, 2, or 3 for low, high, and ultra-high.
LightingDetail = 3

This was set to 2 by the default ultra settings. Seems to work, reading farther down into the .ini however I found.

# PostProcess can be 0, 1, or 2 for off, low, or high.
# HDR bloom and tone mapping, basic DoF, and motion blur all come on at low,
# God rays and diffusion depth of field come on at high.
# DDoF is incompatible with lighting details other than 3.
# If DDoF is enabled, bokeh DoF will come on automatically on DX11 level cards.
PostProcess = 2

Now as you can see the only thing enabled here is PostProcess being 2. I'm gonna add the line DDof=2 and if anyone else should want to feel free. Though should use the lighting tweak either or if your rig can handle it.

I'll report back if I find any issues with the settings, like if it over uses bloom (not a fan). 
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2 years ago  ::  Nov 16, 2011 - 6:21AM #2
Enixmage
Posts: 2

 Just a bit to add since I copy/pasted that from the gamefaqs post. I have been playing for idk around 7hrs with no issues to speak of It doesn't seem to of had a great performance hit , but I have a beast machine, it could have a huge effect on aolder puter.



On another note for those of you that use Nvidia inspector I have set LOD bias to -3.000 (negative). This people have said will have a huge impact not only on performance, but could have very bad effects depending on the game. I haven't yet ran into a game that this setting make the game have artifacts or other wonkyness. On saints row the third like the others i've been using this on it has made the game on a whole MUCH better looking.


It's a texture filtering setting for those that don't know what LOD is. (Level of detial, and yes negative is better). For those with a powerhouse puter I'd def suggest playing around with inspector, but the devs seem to have done a good job of the options available


 Level of Detail (LOD BIAS) controls which at which distance from the viewer the switch to lower resolution mip maps takes place,if you lower the LOD BIAS below zero, the mip map levels are moved farther away, resulting in seemingly sharper textures. They say if the game is in motion, the textures start to shimmer, I haven't had this issue. The quality jump is very appearent in any game i've tried it on. MW3 Rage, Saints row 2 and 3 basically anything fairly new.(Though the gain isn't as much in the Sr series it is appearent however)



My system specs in case anyone needed them for comparison.


Intel Core i7 2600K  O.C @ 4.60GHz (water cooled), Msi 570 GTX Twin Frozr 3, Ocz Vertex 3 Ssd, 16 Gb Ram, Asus Xonar Xsense sound, Asus P8P67 Deluxe mobo.


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