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STICKY: The Big Thread of Modding
5 years ago  ::  Aug 19 2009 - 1:38PM
Posts: 46 Joined: Sep 17, 2011

Is there a colourisable bulletproofvest with a katana on the back?
If not, please make one XD

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5 years ago  ::  Aug 22 2009 - 8:31PM
Posts: 3504 Joined: Sep 17, 2011

What he said. :)

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5 years ago  ::  Aug 23 2009 - 11:43AM
Posts: 212 Joined: Sep 17, 2011

Quote by TheNispanic
Is there a colourisable bulletproofvest with a katana on the back?
If not, please make one XD

Like this?



You can do it with encogen's cumulative unlock/restore, but with one small modification. You'll need to edit the customization_items.xtbl file, find the "test sword on back" entry, change the slot from "coat" to "overshirt" then rebuild the patch.vpp_pc file. Back up your patch.vpp_pc file just in case then overwrite it with the one you've just created. This way you can wear the vests and the sword at the same time.

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5 years ago  ::  Sep 1 2009 - 12:59PM
Posts: 1 Joined: Sep 17, 2011

I need some help. (I'm new, *Hi everyone*) My Gibbed Buildpackage won't build the actual common.vpp_pc file for some reason. It builds it, but the size is always 165Mb, when the size is supposed to be something like 175Mb.

If someone could guide me on how to succesfully do this. I've done the .bat file, and tried it with various different ways.

Or if someone could add this:
More Action Nodes - by Shambler Saint
community.saintsrow.com/viewtopic.php?f=...

and this:
Cumulative unlock/restore - By gibbed, EchoZeero, animatronick, encogen, Firespite, Excarnate
community.saintsrow.com/viewtopic.php?f=...

to the common.vpp_pc file and upload it somewhere where I could download it from.

Thanks!

Oh never mind, I figured out the problem, I tried to do it in the common file instead of the patch file. I got it. :)

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5 years ago  ::  Oct 2 2009 - 11:27AM
Posts: 4480 Joined: Sep 17, 2011

I've added a section for modding related videos, check it out and let me know about any others you may have seen or made.

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5 years ago  ::  Oct 16 2009 - 9:55AM
Posts: 125 Joined: Sep 17, 2011

So I've made it so that getting three gold stars in base-jumping would also award me with unlimited thrown ammo. Saved the hassle of adding the "unlimited ammo" flag for each entry and seeing if it works or not.

www.youtube.com/watch?v=inQjELxkiWQ

Wish it was in the game from the beginning.

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5 years ago  ::  Nov 18 2009 - 12:49PM
Posts: 4480 Joined: Sep 17, 2011

I've just spent a few minutes editing the thread, what do you think?

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4 years ago  ::  Dec 4 2009 - 1:15PM
Posts: 2120 Joined: Sep 17, 2011

You should put that in idolnijas, you get a huge pack with so much.
Put in mine that i have a more straightforward approach to this. But i must admit i have been squashed, #*?@*, killed and %!@#* again by IdolNinja's :lol:

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4 years ago  ::  Dec 4 2009 - 3:36PM
Posts: 1496 Joined: Sep 17, 2011

Quote by encogen
So I've made it so that getting three gold stars in base-jumping would also award me with unlimited thrown ammo. Saved the hassle of adding the "unlimited ammo" flag for each entry and seeing if it works or not.

www.youtube.com/watch?v=inQjELxkiWQ

Wish it was in the game from the beginning.

Would you mind posting that code please? I'm starting to work on rebalancing my mod pack and just started doing testing on how the unlocks work. This would save me tons of time. I would also like to integrate the unlimited thrown ammo unlocks as well.

EDIT: Luke, the OP looks great!

I did some testing and was able to get the unlocks working for guns:
community.saintsrow.com/viewtopic.php?p=...

For some reason though I couldn't get the unlimited thrown to work as an unlock. I used one of the other types of unlimited ammo unlocks sections as a template, and changed the type to "thrown" but that didn't seem to work. Any other voodoo needed to make it work?

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4 years ago  ::  Dec 5 2009 - 8:19AM
Posts: 2120 Joined: Sep 17, 2011

You didnt put Gibbed's tools into the tools section :lol:

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